Auto-battle roguelike dungeon runs with loot, builds, bosses, and extraction.

Latest Version

Update
Jul 15, 2026
Developer
Category
Google Play ID
Installs
5+

App APKs

Auto-Battle Got Me Killed GAME

Auto-Battle Got Me Killed is an auto-battle roguelike about building a run, pushing your luck, and extracting before the dungeon turns against you.

Your character explores and fights automatically.
Instead of controlling every attack, you decide the build: which weapon to equip, which armor to trust, which ring to use, and which blessings to combine.

Each run takes you through a 10-floor dungeon.
Collect gear, choose blessings, discover special floors, and shape your build as the run unfolds.
Critical hits, lifesteal, ring chains, movement attacks, low-HP bonuses, gold scaling, multi-attacks, and other effects can combine into powerful synergies.

But auto-battle does not mean autopilot.
A build that looks strong on one floor may collapse against the next threat.
A greedy setup may snowball, or it may fail right before the boss.
You must decide when to push deeper, when to challenge the final floor, and when to extract with what you have earned.

Features
- Automatic dungeon exploration and combat
- Roguelike runs with changing gear and blessing choices
- Build combinations built around weapons, armor, and rings
- Synergies based on crits, healing, rings, movement, gold, low HP, and more
- Floor-by-floor progression from 1F to 10F
- Special floors, build-defining statues, and boss encounters
- Extraction decisions when the run becomes too dangerous
- A loop of learning from failed runs and building smarter next time

The battle plays itself.
The build, the risk, and the extraction call are yours.

Go deeper, grow stronger, fight the boss, or get out before your auto-battle gets you killed.
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