Genybet - timing game with a moving power meter.

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Genybet GAME

Genybet is an arcade timing game built around one clear task: stop a moving indicator inside the highlighted zone.

Each run uses twelve rounds, three lives, score, moving speed, changing zone size, hit feedback, personal high score, and Play Again.

🎮 CORE GAMEPLAY

Tap Start on the menu screen to begin a run.

Genybet shows a vertical power meter.

A white indicator moves up and down inside the meter.

A green highlighted zone marks the valid tap area.

Tap the play area or use the Tap for Power button when the indicator is inside the green zone.

After the tap, Genybet checks the indicator position and shows the result.

The main loop stays simple:

• Start the run
• Watch the moving indicator
• Check the green zone
• Tap inside the zone
• View the hit result
• Continue to the next round
• Finish after round twelve or when lives reach zero

⚡ TAP INPUT

Genybet uses tap controls only.

Tap Start to begin from the menu.

Tap anywhere on the active play area or tap Tap for Power to register an attempt.

Tap Play Again on the result screen to begin another run.

There are no swipe controls, drag gestures, keyboard inputs, accounts, online matches, rewards, shops, rankings, wagers, prizes, boosters, hints, or extra game modes.

🎯 HIT RESULTS

Genybet uses three result types:

• Perfect
• Clean
• Miss

Perfect appears when the indicator is close to the center of the green zone.

A Perfect result adds the largest score value for that round.

Clean appears when the indicator is inside the green zone but farther from the center.

A Clean result adds points based on the valid hit position.

Miss appears when the indicator is outside the green zone.

A Miss does not add points and removes one life.

The result appears after every attempt before the next round begins.

📈 ROUND CHANGES

Each run includes twelve rounds.

The indicator speed can increase as the round number rises.

The green zone can become smaller during later rounds.

The zone position changes between rounds.

The player must check the new zone position before each tap.

There is no separate difficulty menu.

The core rule stays the same across all rounds: tap while the indicator is inside the highlighted zone.

❤️ LIVES

Each run starts with three lives.

One Miss removes one life.

Perfect and Clean results do not remove lives.

The run ends when all three lives are gone.

The run also ends after round twelve is completed.

The HUD shows the remaining lives during play.

📊 SCORE AND ROUND DISPLAY

The HUD shows:

• Current score
• Round number
• Remaining lives

The round display shows progress out of twelve.

Score increases after Perfect and Clean results.

The personal high score is shown on the menu and result screen.

If the current score passes the saved value, the high score updates.

🏠 MENU SCREEN

The menu screen shows the Genybet title, personal high score, run length, life count, and Start button.

Start opens round one with three lives and score reset to zero.

🏁 RESULT SCREEN

The result screen appears when round twelve is complete or when all lives are gone.

The result screen shows:

• Final score
• Personal high score
• Successful hits out of twelve
• Run status
• Play Again button

The run status can show whether all twelve rounds were completed or whether the run ended after the final life was lost.

Play Again starts another run with score reset, lives restored, and round progress returned to the beginning.

🎨 VISUAL STYLE

Genybet uses a dark neon visual style with cyan, pink, lime, and grid accents.

The vertical meter stays centered in the play area.

The indicator uses a bright white line.

The ideal zone uses green highlighting.

Hit feedback uses separate visual states for Perfect, Clean, and Miss.

The layout is vertical and designed for phone screens.
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